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Author Archives: hododav
Accurate Vehicle Simulation in Blender/Morse
I’ve been working with the Morse simulator for the last few weeks. It has been really impressive so far but is missing a few key features I need. Wheel slip is a major source of navigation error in GPS denied … Continue reading
Posted in Blender, MORSE, Robot Modelling
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Morse Robotics Simulator and MOOS
A labmate (William Woodall) introduced me to an awesome new robotics simulator that is currently being developed called MORSE. It runs on Blender and after trying USARSim and Microsoft Robotics Developer Studio, it is much easier to use and extend. I’ve … Continue reading
New site
I’m working on moving things from my Auburn website (http://www.auburn.edu/~hododav) to here. There’s not much here right now, but I’ll be updating it over the next few weeks.
Posted in Uncategorized
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